TY - GEN
T1 - Web protocols and challenges of Web latency in the Web of Things
AU - Naik, Nitin
AU - Jenkins, Paul
N1 - Publisher Copyright:
© 2016 IEEE.
PY - 2016/8/9
Y1 - 2016/8/9
N2 - The Internet of Things (IoT) has been substantially dominated by proprietary and domain specific protocol stacks. There is no universal application protocol for the IoT that can work across many networking interfaces available today. The successful implementation of the IoT requires a single universal application layer protocol for devices and applications to talk to each other, regardless of how they are physically connected. One of the simplest and apparent solutions is to reuse mechanism, which is already extensively used for building scalable and interactive applications, such as the World Wide Web (Web) itself. Therefore, the adoption of the Web ecosystem and infrastructure to build applications for the IoT, leads to the concept of the Web of Things (WoT) and extends the IoT with the amalgamation of the Web as an open IoT ecosystem based upon open standards. While the IoT has been focusing on lower layers and hardware infrastructure, the WoT relies exclusively on application level protocols and tools. Web protocols are a critical factor in the successful implementation of the WoT. However, one of the main issues is web latency that may significantly affect the real-time performance of IoT systems. Therefore, this paper conducts a number of practical investigations on the performance and web latency of application layer protocols: HTTP/1.1, SPDY and HTTP/2. Using experimental results, it analyses the challenges of web protocols for the implementation of WoT.
AB - The Internet of Things (IoT) has been substantially dominated by proprietary and domain specific protocol stacks. There is no universal application protocol for the IoT that can work across many networking interfaces available today. The successful implementation of the IoT requires a single universal application layer protocol for devices and applications to talk to each other, regardless of how they are physically connected. One of the simplest and apparent solutions is to reuse mechanism, which is already extensively used for building scalable and interactive applications, such as the World Wide Web (Web) itself. Therefore, the adoption of the Web ecosystem and infrastructure to build applications for the IoT, leads to the concept of the Web of Things (WoT) and extends the IoT with the amalgamation of the Web as an open IoT ecosystem based upon open standards. While the IoT has been focusing on lower layers and hardware infrastructure, the WoT relies exclusively on application level protocols and tools. Web protocols are a critical factor in the successful implementation of the WoT. However, one of the main issues is web latency that may significantly affect the real-time performance of IoT systems. Therefore, this paper conducts a number of practical investigations on the performance and web latency of application layer protocols: HTTP/1.1, SPDY and HTTP/2. Using experimental results, it analyses the challenges of web protocols for the implementation of WoT.
KW - HTTP
KW - HTTP/2
KW - Internet of Things
KW - SPDY
KW - Web Latency
KW - Web of Things
UR - http://www.scopus.com/inward/record.url?scp=84983339971&partnerID=8YFLogxK
U2 - 10.1109/ICUFN.2016.7537156
DO - 10.1109/ICUFN.2016.7537156
M3 - Conference contribution
AN - SCOPUS:84983339971
T3 - International Conference on Ubiquitous and Future Networks, ICUFN
SP - 845
EP - 850
BT - ICUFN 2016 - 8th International Conference on Ubiquitous and Future Networks
PB - IEEE Computer Society
T2 - 8th International Conference on Ubiquitous and Future Networks, ICUFN 2016
Y2 - 5 July 2016 through 8 July 2016
ER -