Usability - Not as we know it!

Paula Alexandra Silva*, Alan Dix

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

23 Citations (Scopus)

Abstract

YouTube has been the Internet success story of 2006. However, when subjected to conventional usability evaluation it appears to fail miserably. With this and other social Web services, the purpose of the user is fun, uncertainty, engagement and selfexpression. Web2.0 has turned the passive 'user' into an active producer of content and shaper of the ultimate user experience. This more playful, more participative, often joyful use of technology appears to conflict with conventional usability, but we argue that a deeper 'usability' emerges that respects the user's purposes whether acting as homo ludens.

Original languageEnglish
Title of host publicationPeople and Computers XXI HCI.But Not as We Know It - Proceedings of HCI 2007
Subtitle of host publicationThe 21st British HCI Group Annual Conference
PublisherBritish Computer Society
ISBN (Print)9781902505954
DOIs
Publication statusPublished - Sept 2007
Externally publishedYes
Event21st British HCI Group Annual Conference: People and Computers XXI HCI.But Not as We Know It, HCI 2007 - Lancaster, United Kingdom
Duration: 3 Sept 20077 Sept 2007

Publication series

NamePeople and Computers XXI HCI.But Not as We Know It - Proceedings of HCI 2007: The 21st British HCI Group Annual Conference

Conference

Conference21st British HCI Group Annual Conference: People and Computers XXI HCI.But Not as We Know It, HCI 2007
Country/TerritoryUnited Kingdom
CityLancaster
Period3/09/077/09/07

Keywords

  • Design
  • Evaluation
  • User experience
  • Web2.0
  • YouTube

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