TY - JOUR
T1 - The emergence of critical incidents in Rugby Union matches using Markov chain analysis
AU - Marino, Thomas Kisil
AU - Ferreira, André Rebêlo
AU - Morgans, Ryland
AU - Schildberg, Walter Tenório
AU - Aoki, Marcelo Saldanha
AU - Corrêa, Umberto Cesar
AU - Moreira, Alexandre
N1 - Publisher Copyright:
© 2022 Informa UK Limited, trading as Taylor & Francis Group.
PY - 2022/10/18
Y1 - 2022/10/18
N2 - During a rugby match, teams are continually trying to cause instabilities of different magnitudes on each other. Once a perturbation occurs, a phase transition emerges. Markov chain analysis has the potential to investigate emerging patterns in rugby union. This study examined the probability of a critical incident (CI; penalties and tries) occurring during Rugby Union matches, and whether differences would exist between winning and losing. The Markov chain analysis was used to identify the probability of a transition from a game state to a further state, due to the analysis of the preceding state. A game phase was defined as a technical and tactical match action which occurred between two consecutive advantage lines. Contingency tables were assembled from 280 phases registered during 11 matches of Brazilian Rugby Union XV A Series Championship. The results showed that previous technical and tactical actions made from rucks had the highest probability of generating a transition phase leading to a CI. The results suggest that the winning teams adopt a more flexible approach to the environmental changes that occur throughout a game and demonstrated more flexibility during transitional state occurrences, with higher variability in technical and tactical actions related to a previous game phase.
AB - During a rugby match, teams are continually trying to cause instabilities of different magnitudes on each other. Once a perturbation occurs, a phase transition emerges. Markov chain analysis has the potential to investigate emerging patterns in rugby union. This study examined the probability of a critical incident (CI; penalties and tries) occurring during Rugby Union matches, and whether differences would exist between winning and losing. The Markov chain analysis was used to identify the probability of a transition from a game state to a further state, due to the analysis of the preceding state. A game phase was defined as a technical and tactical match action which occurred between two consecutive advantage lines. Contingency tables were assembled from 280 phases registered during 11 matches of Brazilian Rugby Union XV A Series Championship. The results showed that previous technical and tactical actions made from rucks had the highest probability of generating a transition phase leading to a CI. The results suggest that the winning teams adopt a more flexible approach to the environmental changes that occur throughout a game and demonstrated more flexibility during transitional state occurrences, with higher variability in technical and tactical actions related to a previous game phase.
KW - Critical incident
KW - match analysis
KW - rugby players
KW - team sports
UR - http://www.scopus.com/inward/record.url?scp=85140100724&partnerID=8YFLogxK
U2 - 10.1080/24733938.2022.2135758
DO - 10.1080/24733938.2022.2135758
M3 - Article
C2 - 36222617
AN - SCOPUS:85140100724
SN - 2473-3938
VL - 7
SP - 323
EP - 330
JO - Science and Medicine in Football
JF - Science and Medicine in Football
IS - 4
ER -