The Deceleration Deficit: A Novel Field-Based Method to Quantify Deceleration During Change of Direction Performance

Richard Clarke*, Paul J. Read, Mark B.A. De Ste Croix, Jonathan D. Hughes

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

9 Citations (Scopus)
2 Downloads (Pure)

Abstract

The study investigated the relationship between linear and change of direction (COD) speed performance components and the individual differences between deceleration deficit (DD) and COD deficit (CODD). Thirty-six subjects (mean ± SD: age = 20.3 ± 2.9 years; stature = 175.2 ± 7.7 cm; and body mass = 78.0 ± 16.7 kg) completed 3 trials of a 505 test in both turning directions (dominant [D]; nondominant [ND]) and 3 15-m linear sprints. Deceleration deficit was calculated by the 15-m approach in the 505 test, minus the athlete's linear 15-m sprint time. To compare individuals CODD and DD, z-scores were calculated, and moderate worthwhile changes (MWCs) were identified between these deficit z-scores. Significant correlations were identified between linear sprints and 505 time (D: r = 0.71, 0.74; P < 0.01. ND: r = 0.76, 0.75; P < 0.01) for 10-m and 15-m sprint. respectively, and between 505 performance and CODD (D: r = 0.74; P < 0.01. ND: r = 0.77; P < 0.01) and DD (D: r = 0.41, P < 0.05. ND: r = 0.44, P < 0.01). Deceleration deficit was significantly related to CODD (D: r = 0.59; P < 0.01. ND: r = 0.62; P < 0.01); however, 78% of subjects demonstrated differences between these deficit measures greater than an MWC. In conclusion, linear speed has the strongest significant relationship with 505 performance. Deceleration deficit could provide a more isolated construct than CODD which may be related to an athlete's deceleration capabilities.

Original languageEnglish
Pages (from-to)2434-2439
Number of pages6
JournalJournal of Strength and Conditioning Research
Volume36
Issue number9
DOIs
Publication statusPublished - 1 Sept 2022
Externally publishedYes

Keywords

  • Agility
  • Braking
  • Gamespeed
  • Multidirectional
  • Velocity

Cite this