Abstract
ReActivities © are digital play sequences which encourage the integration of social, emotional and cognitive development in children on the autistic spectrum. High levels of anxiety in autistic children can inhibit playful experiences and increase the rigid, stereotypical and challenging behaviours which have a negative effect in social situations. Interactions with objects that offer repetition, pattern and similarity combined with colour and rhythm are regularly used by autistic children as methods to reduce anxiety. However little has been done to interpret these sensations in digital environments.
The aim of ReActivities © has been to offer a rich physical and cognitive experience which simulates the perceptible characteristics of phenomena such as elasticity, velocity, gravity and inertia. This is an advanced form of cause and effect that promises a unique form of expression in response to exploration with computer technology. There are numerous thoughtful and engaging websites designed and maintained by autistic people which are testimony to the theory that computers, and particularly electronic networks, offer enormous possibilities for creativity, communication and fun. The project is utilising open source technology to enable autistic users, many of whom are already conversant with programming languages, to adapt and re-generate the software. Fostering a community approach to development affords further opportunities to explore an innovative, inclusive design method that, should it prove successful, could provide a model for other marginalised groups.
The aim of ReActivities © has been to offer a rich physical and cognitive experience which simulates the perceptible characteristics of phenomena such as elasticity, velocity, gravity and inertia. This is an advanced form of cause and effect that promises a unique form of expression in response to exploration with computer technology. There are numerous thoughtful and engaging websites designed and maintained by autistic people which are testimony to the theory that computers, and particularly electronic networks, offer enormous possibilities for creativity, communication and fun. The project is utilising open source technology to enable autistic users, many of whom are already conversant with programming languages, to adapt and re-generate the software. Fostering a community approach to development affords further opportunities to explore an innovative, inclusive design method that, should it prove successful, could provide a model for other marginalised groups.
Original language | English |
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Pages (from-to) | 149-156 |
Number of pages | 8 |
Journal | Digital Creativity |
Volume | 17 |
Issue number | 3 |
DOIs | |
Publication status | Published - 3 Aug 2006 |
Keywords
- Autism spectrum differences
- Collaborative design
- Digital environments
- Interaction
- Monotropism