Re-thinking immersive technologies for audiences of the future

Alan Chamberlain, Steve Benford, Alan Dix

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

This note introduces the notion of immersive technologies, accompanies a presentation and by starting to think about the nature of such systems we develop a position that questions existing preconceptions of immersive technologies. In order to accomplish this, we take a series of technologies that we have developed at the Mixed Reality Lab and present a vignette based on each of these technologies in order to stimulate debate and discussion at the workshop. Each of these technologies has its own particular qualities and are ideal for 'speculative' approaches to designing interactive possibilities. This short paper also starts to examine how qualitative approaches such as autoethnography can be used to understand and unpack our interaction and feelings about these technologies.

Original languageEnglish
Title of host publicationAudio Mostly - A Conference on Interaction with Sound - 2018 Sound in Immersion and Emotion, AM 2018 - Conference Proceedings
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450366090
DOIs
Publication statusPublished - 12 Sept 2018
Externally publishedYes
Event2018 International Audio Mostly Conference - A Conference on Interaction with Sound: Sound in Immersion and Emotion, AM 2018 - Wrexham, United Kingdom
Duration: 12 Sept 201814 Sept 2018

Publication series

NameACM International Conference Proceeding Series

Conference

Conference2018 International Audio Mostly Conference - A Conference on Interaction with Sound: Sound in Immersion and Emotion, AM 2018
Country/TerritoryUnited Kingdom
CityWrexham
Period12/09/1814/09/18

Keywords

  • Artificial intelligence
  • Audience
  • Audio
  • Control
  • Creativity
  • Design
  • Ethnography
  • HCI
  • Human-like computing
  • Immersive
  • Music
  • Pattern recognition
  • Performance

Cite this