Abstract
Architectural design has an important effect on usability, most notably on temporal properties. This paper investigates software architecture options for mobile user interfaces, in particular those for collaborative systems. One of the new features of mobile systems, as compared with fixed networks, is the connection point to the physical network, the point of presence (PoP), which forms an additional location for code and data. This allows architectures that bring computation closer to the users, hence reducing feedback and feedthrough delays. A consequence of using PoPs is that code and data have to be mobile within the network, leading to potential security problems.
Original language | English |
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Pages (from-to) | 171-181 |
Number of pages | 11 |
Journal | Personal and Ubiquitous Computing |
Volume | 4 |
Issue number | 2-3 |
DOIs | |
Publication status | Published - Jun 2000 |
Externally published | Yes |
Keywords
- Active networks
- CSCW
- Client-server
- Collaborative work
- Mobile computing
- Software architecture