Physicality and interaction

Devina Ramduny-Ellis, Alan Dix*, Steve Gill, Joanna Hare

*Corresponding author for this work

Research output: Contribution to journalEditorial

1 Citation (Scopus)

Abstract

We live in an increasingly digital world yet our bodies and minds are naturally designed to interact with the physical. The products of the 21st century are and will be a synthesis of digital and physical elements embedded in new physical and social environments. As we design more hybrid physical/digital products, the distinctions for the user become blurred. It is therefore increasingly important that we understand what we gain, lose or confuse by the added digitality.

Digitally augmented physical artefacts can be tailored and adapted to operate within a wide range of ecological settings. However, they also become more complex and require a fairly intensive design process to make them not simply practical and functional but also engaging. As a result, the need becomes even more pressing to comprehend the underlying computational intricacies, the physical form, properties and behaviour, the physical and social contexts, and the issues of aesthetics and creativity.
Original languageEnglish
Pages (from-to)64-65
Number of pages2
JournalInteracting with Computers
Volume21
Issue number1-2
DOIs
Publication statusPublished - Jan 2009
Externally publishedYes

Cite this