@inproceedings{fe9174ff95b343869fecfbb7f90dc269,
title = "Formalising performative interaction",
abstract = "In this paper we attempt to formalise some of the basic attributes of performative interaction against a background of sociological analysis in order to better understand how computer interfaces may support performance. We show how this generic formalisation can be used in the deconstruction, analysis and understanding of performative action and more broadly in live performance. Two examples of this form of analysis are shown: the installation piece Deux Oculi; and Stelarc's Ping Body performance piece. The analysis of these pieces renders visible the varied (re)mappings of the causal nature of interaction, direct and indirect effects, and how these are perceived and exploited by the various members of performance social groupings. Our aim, then, is to provide a model that can be used to explore the relationships that exist in performative activities across domains.",
author = "Alan Dix and Sheridan, {Jennifer G.} and Stuart Reeves and Steve Benford and Claire O'Malley",
year = "2006",
doi = "10.1007/11752707_2",
language = "English",
isbn = "3540341455",
series = "Lecture Notes in Computer Science",
publisher = "Springer Verlag",
pages = "15--25",
booktitle = "Interactive Systems - Design, Specification and Verification - 12th International Workshop, DSVIS 2005, Revised Papers",
note = "12th International Workshop on Interactive Systems - Design, Specification and Verification, DSVIS 2005 ; Conference date: 13-07-2005 Through 15-07-2005",
}