TY - JOUR
T1 - E-learning and human-computer interaction
T2 - Exploring design synergies for more effective learning experiences
AU - Dix, Alan
AU - Roselli, Teresa
AU - Sutinen, Erkki
PY - 2006
Y1 - 2006
N2 - The current trend in developing e-learning systems is largely empirical anecdotal, while consolidated, evidence- based models ensuring systematic and pedagogically sound learning experiences are still lacking. Up to now, the e-learning community has mainly focused on investigating the technical qualities of such systems, but has tended rather to neglect their didactic effectiveness and usability. Thus the e-learning community needs to devise and discuss new criteria for the design of more usable and innovative systems supporting creative learning, based on strategies which can, on the one hand, guide the learner to make the most effective use of the didactic content, and, on the other hand, refrain from being too intrusive in scaffolding the learning process.
AB - The current trend in developing e-learning systems is largely empirical anecdotal, while consolidated, evidence- based models ensuring systematic and pedagogically sound learning experiences are still lacking. Up to now, the e-learning community has mainly focused on investigating the technical qualities of such systems, but has tended rather to neglect their didactic effectiveness and usability. Thus the e-learning community needs to devise and discuss new criteria for the design of more usable and innovative systems supporting creative learning, based on strategies which can, on the one hand, guide the learner to make the most effective use of the didactic content, and, on the other hand, refrain from being too intrusive in scaffolding the learning process.
UR - http://www.scopus.com/inward/record.url?scp=33845298627&partnerID=8YFLogxK
M3 - Editorial
AN - SCOPUS:33845298627
SN - 1176-3647
VL - 9
SP - 1
EP - 2
JO - Educational Technology and Society
JF - Educational Technology and Society
IS - 4
ER -