@inproceedings{5b7ff161c76d433e8b281d932a7b8979,
title = "Designing for multiple hand grips and body postures within the UX of a moving smartphone",
abstract = "In this paper we explore how screen-based smartphone interaction can be enriched when designers focus on the physical interaction issues surrounding the device. These consist of the hand grips used (Symmetric bimanual, Asymmetric bimanual with thumb, Single handed, Asymmetric bimanual with finger), body postures (Sitting at a table, Standing, Lying down) and the tilting of the smartphone itself. These physical interactions are well described in the literature and several research papers provide empirical metrics describing them. In this paper, we go one step further by using this data to generate new screen-based interactions. We achieved this by conducting two workshops to investigate how smartphone interaction design can be informed by the physicality of smartphone interaction. By analysing the outcomes, we provide 14 new screen interaction examples with additional insights comparing outcomes for various body postures and grips.",
keywords = "Body posture, Design, Grasp, Handgrip, Interaction, Lying down, Mobile device, Smartphone, Standing",
author = "Rachel Eardley and Anne Roudaut and Steve Gill and Thompson, {Stephen J.}",
note = "Publisher Copyright: {\textcopyright} 2018 Association for Computing Machinery.; 2018 Designing Interactive Systems Conference, DIS 2018 ; Conference date: 09-06-2018 Through 13-06-2018",
year = "2018",
month = jun,
day = "8",
doi = "10.1145/3196709.3196711",
language = "English",
isbn = "9781450351980",
series = "DIS 2018 - Proceedings of the 2018 Designing Interactive Systems Conference",
publisher = "Association for Computing Machinery, Inc",
pages = "611--622",
booktitle = "DIS 2018 - Proceedings of the 2018 Designing Interactive Systems Conference",
}