Abstract
Robot behavior learning is an emerging research topic in robotics. By incorporating learning capability to robots, engineers are not required to hard-code appropriate actions under every possible situation. Actually, this is an impossible task. In this paper, an architecture of Behavior Learning/Operating Module (BLOM) for a robot system is proposed. In the BLOM architecture, several categories of situations and actions are formed and mappings among the situation and action categories are established. A Knight Tournament (KT) strategy is proposed for adaptive categorization of situation and action patterns in learning. A computer simulation on learning a robot behavior is also presented.
Original language | English |
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Pages | 1879-1884 |
Number of pages | 6 |
DOIs | |
Publication status | Published - 1998 |
Externally published | Yes |
Event | Proceedings of the 1998 IEEE/RSJ International Conference on Intelligent Robots and Systems. Part 1 (of 3) - Victoria, Can Duration: 13 Oct 1998 → 17 Oct 1998 |
Conference
Conference | Proceedings of the 1998 IEEE/RSJ International Conference on Intelligent Robots and Systems. Part 1 (of 3) |
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City | Victoria, Can |
Period | 13/10/98 → 17/10/98 |