A taxonomy for and analysis of multi-person-display ecosystems

Lucia Terrenghi*, Aaron Quigley, Alan Dix

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

114 Citations (Scopus)

Abstract

Interactive displays are increasingly being distributed in a broad spectrum of everyday life environments: they have very diverse form factors and portability characteristics, support a variety of interaction techniques, and can be used by a variable number of people. The coupling of multiple displays creates an interactive "ecosystem of displays". Such an ecosystem is suitable for particular social contexts, which in turn generates novel settings for communication and performance and challenges in ownership. This paper aims at providing a design space that can inform the designers of such ecosystems. To this end, we provide a taxonomy that builds on the size of the ecosystem and on the degree of individual engagement as dimensions. We recognize areas where physical constraints imply certain kinds of social engagement, versus other areas where further work on interaction techniques for coupling displays can open new design spaces.

Original languageEnglish
Pages (from-to)583-598
Number of pages16
JournalPersonal and Ubiquitous Computing
Volume13
Issue number8
DOIs
Publication statusPublished - 2009
Externally publishedYes

Keywords

  • Display ecosystem scale
  • Display systems
  • Gesture
  • Human computer interaction
  • Interaction design
  • Social interaction
  • Surface interfaces
  • Tabletop

Cite this