Modelling status and event behaviour of interactive systems

Alan Dix*, Gregory Abowd

*Awdur cyfatebol y gwaith hwn

Allbwn ymchwil: Cyfraniad at gyfnodolynErthygladolygiad gan gymheiriaid

16 Dyfyniadau (Scopus)

Crynodeb

Interactive systems involve both events which occur at specific moments (e.g. keystrokes, mouse clicks and beeps) and more persistent status phenomena which can be observed at any time (e.g. the position of the mouse, the image on the screen). Most formalisms used for intereactive systems concentrate on one aspect or another, and may be asymmetric in their treatment of input and output. Notations and models for interface specification are classified in the paper by the way they treat status and event phenomena in their input and output. This is used to construct a model and associated notation which incorporates both. By specifying examples using this model important design issues are highlighted which would be missed if either status or event phenomena were not properly treated.

Iaith wreiddiolSaesneg
Tudalennau (o-i)334-346
Nifer y tudalennau13
CyfnodolynSoftware Engineering Journal
Cyfrol11
Rhif cyhoeddi6
Dynodwyr Gwrthrych Digidol (DOIs)
StatwsCyhoeddwyd - Tach 1996
Cyhoeddwyd yn allanolIe

Dyfynnu hyn