Asset pipeline patterns: Patterns in interactive real-time visualization workflow

James Lear, Simon Scarle, Richard McClatchey

Allbwn ymchwil: Pennod mewn Llyfr/Adroddiad/Trafodion CynhadleddCyfraniad mewn cynhadleddadolygiad gan gymheiriaid

3 Dyfyniadau (Scopus)

Crynodeb

Interactive real-time visualizations consist of both the navigation and viewing application, executing in a runtime environment, and the digital content providing the data source for the visualization. As visualizations are becoming richer and more interactive the breadth and amount of digital content required has increased. The designers of the digital content need to view their designs in the runtime to ensure they are as expected. This creative process is iterative in nature: that of create, review and modify. However, there is a barrier that exists within this workflow; the format of the content is substantially different from the expected runtime format. In this paper four patterns are presented to share solutions to this challenge and lead to efficiency within the design and implementation of the visualisation workflow.

Iaith wreiddiolSaesneg
TeitlProceedings of the 24th European Conference on Pattern Languages of Programs, EuroPLoP 2019
CyhoeddwrAssociation for Computing Machinery
ISBN (Electronig)9781450362061
Dynodwyr Gwrthrych Digidol (DOIs)
StatwsCyhoeddwyd - 3 Gorff 2019
Cyhoeddwyd yn allanolIe
Digwyddiad24th European Conference on Pattern Languages of Programs, EuroPLoP 2019 - Irsee, Yr Almaen
Hyd: 3 Gorff 20197 Gorff 2019

Cyfres gyhoeddiadau

EnwACM International Conference Proceeding Series

Cynhadledd

Cynhadledd24th European Conference on Pattern Languages of Programs, EuroPLoP 2019
Gwlad/TiriogaethYr Almaen
DinasIrsee
Cyfnod3/07/197/07/19

Dyfynnu hyn